Take a glimpse inside the Golden Age of Witchers, when monsters roamed the world and you could hardly travel to the next town without running into a cyclops of foglet! Through the journal of the founder of the Griffin School of Witchers, Erland of Larvik, you'll encounter many new monsters; some of which haven't been seen in generations.
A Witcher's Journal is a supplement which gives you a number of new monsters and intriguing plot hooks to use in your game as well as new lore and an in-depth investigation system.
Featuring:
• 33 New Monsters: Terrorize the countryside with all manner of creatures from deadly archespores to gruesome vendigo!
• 2 Exceptional Monsters: Create unique higher vampires and true dragons to populate the dark corners and high peaks of the Continent!
• An In-depth Investigation System: Learn how to write out a mystery for your players to uncover as the game progresses or write up a murder mystery for a session of fun!
• All New Lore: Learn the history of the Order of Witchers and the story of Erland Larvik, the First Griffin!
A Witcher's Journal is a supplement which gives you a number of new monsters and intriguing plot hooks to use in your game as well as new lore and an in-depth investigation system.
Featuring:
• 33 New Monsters: Terrorize the countryside with all manner of creatures from deadly archespores to gruesome vendigo!
• 2 Exceptional Monsters: Create unique higher vampires and true dragons to populate the dark corners and high peaks of the Continent!
• An In-depth Investigation System: Learn how to write out a mystery for your players to uncover as the game progresses or write up a murder mystery for a session of fun!
• All New Lore: Learn the history of the Order of Witchers and the story of Erland Larvik, the First Griffin!